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Local acceptance and distribution boundaries
The current delivery is a UE5.8.3 / Win64 local review candidate, with the tested scope in verification. It is not a Fab approval, published listing, all-platform certificate or networking promise.
The bounded local Release folder contains two separate, CRC/member/hash-audited source ZIPs:
- UIForge-Core-583-Source.zip: one InterfaceForge plugin root, one UIForge content pack, C++ source, Config, Resources, curated guides/real images and original source WAVs. No game example, SDK, capture helper, website tooling, generated build/cache or private evidence.
- UIForge-Examples-583-Source.zip: one UIForge project, current editable UMG/settings/tutorial assets, separate local example runtime, core plugin and editable vector artwork. The editor authoring/capture module and scripts are omitted; an installation of this exact source builds and cooks the examples. No engine installation is copied.
Current archive path limits are 70 characters for the core and 168 for the example, measured from their overarching folder. Every distributed source/build file carries the publisher/year notice. The core declares Win64 module/platform support and compatible-engine metadata. FilterPlugin explicitly includes the intended guides and source audio. No custom product license, external submission, listing edit or invented Fab URL was added.
The separate example retains its established development content roots. Do not submit it as a single-pack Fab content product without migration/review. The core's consolidated content-pack audit passes. The current Fab requirements and Epic file-structure guidance were rechecked on2026-10-25 during preparation (the technical-requirements page reports an update on2026-09-21); the marketplace makes its own review decision. No DirectX renderer override was introduced to imitate a recommendation in MassForge's report.
The image-generated six-icon atlas and its provenance remain intact in private review, alongside earlier affected product captures. Current icons are independently constructed editable geometry, with honest artwork provenance. Replacing those icons does not, by itself, determine the whole product's marketplace AI declaration. Publisher disclosure must describe the actual deliverable; no classification or licensing change is made here.
Game Master's visual design remains exclusive. Sakura's inspected center-origin tint is independently reproduced, with its source assets excluded. Bounded owned MassForge art appears only in the separate examples; the core requires no MassForge or inventory plugin. Optional adapter source remains in the development checkout and is outside these audited candidates.
Deferred physical-controller tests remain an explicit limitation, as requested by the user. Unverified platforms/devices, display-mode confirmation, networking and production pathfinding are not advertised as completed features.